FixedPool.dealloc

Returns previously allocated item back to the pool.

If the item type has a destructor it is called.

  1. void dealloc(U* p)
    struct FixedPool(size_t blockSize, size_t numBlocks, T = void)
    nothrow @nogc
    static if(is(T == void))
    void
    dealloc
    (
    U
    )
    (
    U* p
    )
  2. void dealloc(T* p)

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